Imprudence:Features needing translation

This is a list of features in Imprudence that need to have their text translated into non-en-us languages. The viewer handles translation through language-specific xml files found in the default skin's folder. For example, the French language is found in the  directory. Once you've changed the files, please post them as either a patch or in full (see Contributing Code).

This list is a work in progress.

How to translate the UI
These examples come from :

Buttons and other widgets
Your translated elements must have the same  attribute as the English version, this is used by Imprudence to find the correct widget to be translated.

You only need to include  and any attributes needs to be translated (for buttons, this is  ). You can leave out any attribute that does not need to be translated (so if the English version changes layout, the translation will too).

Example: 

Text
There are two forms of text the viewer uses. One form is a string, which is just a word or a phrase the viewer needs to find.

 Début de la session avec [NAME], veuillez patienter.

The other is a Text property, which lays out a specific piece of text in the UI:

 Envoyer un message instantané à [NAME]

Both are translated the same way, by editing the text between the opening and closing tag.

Login screen
panel_login.xml


 * Grid Manager button (probably not the final name for it)

Profile window
panel_avatar.xml


 * Invite to Group button

Groups list
panel_groups.xml


 * Invite button
 * "none" text

floater_choose_group.xml
 * "none" text

Mini-Map
floater_mini_map.xml


 * No one near string.
 * Muted avatar string.
 * Entering chat distance string.
 * Entering sim string.
 * Minimized title (short_title="Mini-Map").

Windlight toolbar
panel_windlight_controls.xml


 * Sky button
 * Editor button

panel_windlight_remote.xml and panel_windlight_remote_expanded.xml
 * Atmosphere
 * Lighting
 * Clouds
 * Advanced Water
 * Sunrise
 * Sunset
 * Midnight
 * Noon
 * Revert to region default

Communicate window
floater_chatterbox.xml


 * Unread IM count at the top of the window.

General
panel_preferences_general.xml


 * Mini-map notification checkboxes.

Input & Camera
panel_preferences_input.xml


 * Double-Click Action: (None / Autopilot)
 * Autopilot Style: (Move / Teleport)

Graphics
panel_preferences_graphics1.xml


 * Windlight toolbar checkbox.

Audio
panel_preferences_audio.xml


 * New show stream info in chat checkbox.
 * (Layout prolly needs to be fixed too).

Chat
panel_preferences_chat.xml


 * Chat channel control checkbox.
 * Object IMs color.

Communication
panel_preferences_im.xml


 * Show IMs in main chat checkbox.

Menus
The following menu labels need translation:

Main Menu
menu_viewer.xml


 * File > Import
 * File > Logout
 * Edit > Refresh Appearance ("Rebake" in LL's viewers)
 * View > Web Browser
 * View > Zoom Level
 * View > Advanced Menu
 * World > Set Busy
 * World > Stop Animating My Avatar (formerly "Stop Animations")
 * Tools > Selection Options
 * Tools > Return Object

Inventory
floater_inventory.xml


 * Search > By Name
 * Search > By Creator
 * Search > All

Mini-Map
menu_mini_map.xml

(Most of these might already be translated in LL's Snowglobe viewer or trunk by now. I'd check.)


 * Zoom Close
 * Zoom Medium
 * Zoom Far
 * Center on Camera (prolly not the final name for this. Controls the behavior of mini-map panning)
 * Rotate Mini-Map
 * Show Word Map
 * Stop Tracking...
 * Profile

Advanced
menu_viewer.xml


 * The entire Advanced menu needs to be translated, if anyone's honestly up for it. It's not a priority, though (LL might have finally gotten around to doing this themselves; worth checking).

Various Strings
strings.xml

(at the bottom)
 * Landmark created string
 * New home page set string

If you can't find the text in xml
There are two other places it could be:
 * notifications.xml
 * strings.xml
 * teleport_strings.xml

If it's not there, more than likely Linden Lab hardcoded it into the viewer source. Let us known on the ImpDev mailing list so we can fix it. Or better yet, if you're a developer, submit a patch to make that text translatable!