ImpDev Meetups/2013-12-16

Summary
ImpDev Meetup for December 16, 2013.


 * onefang is using the Mac OS X packaged Imprudence he made, details discussed.
 * SL may be blocking Imprudence.
 * Nope, just checked it, SL is not blocking Imprudence.
 * Imprudence 1.4 beta 2 noticably faster than 1.4 exp 1. Might be compile flags for optimization set differently.
 * SourceForge wiki is live. Slow for some, not for others.
 * Boroondas deleted a bunch of ancient spam. Decided it's not urgent to delete ancient spammers accounts, since looks like there's no new spam.
 * The final refresh from the old wiki managed to over write fixes onefang had made to the meeting template. Onefang to fix (actually fixed now).
 * Blog should be next to migrate. New spam filter working well.
 * For Mac OS X, we should support from 10.5 onwards, Intel only. Which is what onefang has working now.
 * onefang now has legal development and test environments for Linux, Mac, and Windows. Lack of Mac was holding him back.  So now full speed ahead on Imprudence development.
 * Plans to make RC and final releases of Imprudence 1.4 first thing next year.
 * Then work on 1.5 with catch ups on things like mesh, SSB, etc.
 * onefang to re organise the Imprudence compile pages.
 * Mainly the officially supported method for compiling is the one used to compile the releases. This will be described in enough detail to replicate it.
 * Old pages moved to "old compiling notes".
 * Feel free to add notes for differences from the officially supported method, for those using more recent building tools etc.
 * Boroondas reports lots of spam on the impdev mailing list. Ways of dealing with that where discussed.
 * Including how that might fit into SourceForge migration.
 * onefang to ask Enlightenment developers how that's handled there.

Agenda Items

 * SourceForge migration update.
 * Wiki is live.
 * Wiki speed.
 * Wiki spam.
 * Blog spam.
 * Imprudence Mac development.
 * Minimum Mac OS X version to support?
 * Imprudence development plans.
 * Mac is the last piece of the puzzle, ready for big Imprudence changes now.
 * Rewriting the Imprudence compile instructions.